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  1. Second Life's Emerald client facing obsolescence
  2. The Virtual Whirl: Linden Lab goes back to basics
  3. The Virtual Whirl: Ill-repute
  4. The Virtual Whirl: A brief history of Second Life, 2008-2010 and beyond
  5. Linden Lab guns for service-based Second Life viewers
  6. The Virtual Whirl: A brief history of Second Life, the middle years
  7. Online operators avoid balls-up with football trademarks
  8. The Virtual Whirl: A brief history of Second Life
  9. Linden Lab CEO steps down
  10. The Virtual Whirl: A crisis of confidence
  11. The Virtual Whirl: The bottom line
  12. Linden Lab laying off staff, closing Singapore office
  13. The Virtual Whirl: Is one hour enough to be considered an active user?
  14. 2010 Linden Prize winner: The Tech Virtual
  15. Massively Mobile: iPhone apps for your favorite MMOs part 2
  16. The Virtual Whirl: Linden Lab short-lists viral poultry for humanitarian prize
  17. The Virtual Whirl: Immersion, virtual environments, Facebook, and the conceptual hump
  18. The Virtual Whirl: Vox virtualis
  19. Linden Lab hands down Second Life metrics for Q1 2010
  20. The Virtual Whirl: More Marriott, less Microsoft
  21. Evans et al vs Linden Lab: The new lawsuit on the block
  22. Fahy vs Linden Lab: This just gets weirder
  23. Fahy vs Linden Lab: No case to answer?
  24. The Virtual Whirl: The emperor's new terms
  25. Second Life 2.0 goes live today
  26. The Virtual Whirl: Cornered!
  27. Linden Lab axes Vivox SLim Second Life client beta
  28. Second Life third-party viewer policies get an update but still fail to do the job
  29. The Virtual Whirl: News of the Whirl
  30. Second Life script limitations to prejudice against Mono?
  31. The Virtual Whirl: Why virtual environments?
  32. The Virtual Whirl: Questions from the virtual mailbag
  33. Imprudence 1.3.0(beta 1) released
  34. The Virtual Whirl: Virtual worlds must accommodate, adapt and evolve, or die
  35. Second Life third-party viewer policies not well received
  36. A red-letter day for Second Life, Second Life 2.0 viewer and more
  37. Linden Lab relocates Brighton UK office
  38. Linden Lab investigates new/updated technologies for Second Life
  39. The Virtual Whirl: Of villains and crusaders
  40. Xstreet wishlists beta for Second Life users
  41. Second Life official forums to be replaced Tuesday
  42. The Virtual Whirl: Questions from the virtual mailbag
  43. Rumor: Bonus payment premium incentive not being paid to upgrading Second Life users?
  44. The Virtual Whirl: The meaning of life
  45. Linden Lab acquires Avatars United, Enemy Unknown AB
  46. Will the real topic please stand up? Anatomy of a community communications breakdown
  47. Linden Lab to crack down on events listing spam. Again
  48. The Virtual Whirl: Community guide to Virtual Worlds
  49. Registrations open for SL Pro! conference, February
  50. Second Life 2.0 viewer for February/March
  51. That's not the Second Life economy!
  52. Linden Lab appoints new CFO
  53. Second Life grid flutters to flutter a while longer
  54. The Sea Monkey experience of avatars
  55. Second Life scripted agents to be exempted from traffic this month
  56. Avatars blue, Second Life concurrency and transactions rise
  57. Educators find common ground in Second Life, for now
  58. The story behind the Second Life central database upgrade
  59. Second Life search upgrades in late January
  60. The Second Life "ghost town"
  61. Second Life detective pens Second Life detective novel
  62. Second Life, the New Year, and real names
  63. Imprudence 1.3 merge test build for Second Life
  64. Massively's interview with Linden Lab's Catherine Smith, in Amsterdam
  65. Second Life 2009: The year in review
  66. Linden Lab isn't daft
  67. Second Life user-concurrency spends year in slow decline
  68. Second Life's Caledon expands to Blue Mars
  69. Second Life's Nascera now nascent
  70. Property, Second Life, backups and you
  71. Ithaca College hosts panels and posters on MMO topics in Second Life
  72. Long-delayed Second Life script-limitations back in the public eye
  73. Study finds explicit material for minors in virtual worlds
  74. Why Second Life inventory transactions fail
  75. Undead Second Life instant messages, not so instant actually
  76. Is Linden Lab wasting its time on the existing Second Life population?
  77. Linden Lab to test new house/land incentive for premium Second Life accounts
  78. Imprudence 1.2 viewer for Second Life
  79. Second annual Linden Prize announced
  80. Linden Lab to raise Xstreet fees, loses vendors, products
  81. Linden Lab to disband moribund mentor group
  82. Linden Lab partners with Dragonfish for non-US payments processing
  83. Telstra BigPond to shutter Second Life presence in December
  84. Second Life Global Provider Program troubled?
  85. Second Life's classless server scheme
  86. Leaked test feedback offers insights into Linden Lab design processes
  87. Second Life plateaus during Q3 2009
  88. Exclusive interview with Linden Lab CEO Mark Kingdon
  89. Linden Lab launches Second Life Enterprise beta, Second Life Work Marketplace to come
  90. Avatar dress codes might happen sooner than you think
  91. A video guide to the Second Life Terms of Service
  92. What compromises would you make to reduce Second Life copyright infringement?
  93. How to email a Second Life DMCA notice
  94. Second Life designers burned at Burning Life
  95. Second Life users can flag accounts as bots, to no effect
  96. Linden Lab to alter third-party Second Life viewer policies
  97. Looking forward to Second Life 2.0
  98. Copyright infringement bans upheld, or repealed?
  99. Imprudence 1.2 beta2 viewer for Second Life
  100. Imagine Peace today
  101. Second Life content creators warn about scam site
  102. Linden Lab rounds up and ejects a bunch of copyright infringers
  103. Linden Lab explanation alienates educators
  104. Linden Lab punctures education community with newly registered trademark
  105. New: Imprudence 1.2 beta viewer for Second Life
  106. Linden Lab to step up Second Life marketing with Amsterdam office
  107. Second Life Orange Island experiment comes to an end
  108. Second Life content creator reports infringement, gets suspended
  109. Linden Lab says Second Life huge, shows numbers
  110. Eros LLC, Shannon Grei form class action against Linden Lab for infringement
  111. Blue Mars: An interview with Avatar Reality's CEO, Jim Sink
  112. Second Life median concurrency declines as bots/campers progressively purged
  113. Attend Dragon*Con via Second Life
  114. NATO seeks Second Life tenders
  115. Second Life: The first hour and beyond
  116. Meet the Rockspiders
  117. Linden Lab launches updated Second Life Web-site
  118. Roskilde University to open super-hero city and host machinima contest
  119. Second Life parcel-traffic scoring to change at the end of the month
  120. Linden Lab launches Avaline
  121. Philip Rosedale: "Try to work with us. Let go a bit"
  122. IRS saves on recruitment costs with Second Life?
  123. Linden Lab's Tom Hale announces Second Life support for media plug-ins
  124. Linden Lab tightens Xstreet SL rules
  125. Linden Lab publishes Second Life second quarter metrics
  126. Linden Lab chases new logo for Second Life Snowglobe viewer
  127. Dodgy Second Life viewer doing the rounds
  128. UK virtual worlds writer, Tim Guest, dead at 34
  129. Government workshop on evaluation of broadband included Second Life users
  130. A Second Life roadmap: Content-management/Intellectual-property
  131. Snowglobe viewer 1.1 released for Second Life
  132. A Second Life user's guide to tier
  133. Second Life torture guide
  134. Linden Lab, then and now: Tools, policy, self-perception and anthropology
  135. Share your Second Life summer look for a chance at L$10,000
  136. Using kill-switches for safer Second Life scripts
  137. I found paradise in my Second Life
  138. Last day for Zindra transfer applications in Second Life
  139. Redefining MMOs: Player developers!
  140. Second Life users raise more than a quarter million for cancer research
  141. Linden Lab warns Second Life users to avoid bulk permissions feature
  142. Ten great tips for new Second Life users
  143. Annual Second Life Relay for Life to raise funds for cancer research this weekend
  144. WoW and SL not all there is to MMOs
  145. User-generated-content, business models and funding
  146. A sneak peek at the unreleased Second Life setup tool
  147. The Daily Grind: Do you play in third or first person?
  148. Anti-Aliased: The reason why you hate Second Life and a few ways to fix that pt. 2
  149. Anti-Aliased: The reason why you hate Second Life and a few ways to fix that
  150. Second Life objects to become HTTP-aware
  151. Rezzable moves on from Second Life
  152. The Daily Grind: Do MMOs need to be more accessible to disabled people?
  153. How to get yourself unbanned from Second Life
  154. Second Life private simulator data, December 2006 to May 2009
  155. Researchers mine Second Life interaction logs to track trends
  156. Futurist Ray Kurzweil to deliver SLCC 2009 keynote
  157. Linden Lab addresses Second Life group chat problems
  158. Schrodinger's Gossip Girl: It's dead but it's still alive
  159. Warner Brothers rejects non-English-speaking Gossip Girl fans
  160. Second Life community standards updated
  161. Australian network filtering promises to reach out to block games, online games and m
  162. Linden Lab releases Snowglobe 1.0 for Second Life
  163. Second Life celebrates sixth anniversary
  164. Stratim Capital buys into Linden Lab
  165. Second Life moves to 1.23, opens adult continent, allows more content
  166. Oz festival flick fails to make mockery of Second Life
  167. Second Life 2.0: A sneak peek at the new user-interface
  168. Second Life 1.23 (RC4) now available
  169. Over 100 Opensim regions wiped in weekend virtualization exploit
  170. Five regrettably true things about online economies
  171. Imprudence 1.1.0 for Second Life
  172. Linden Lab versus the griefers
  173. Second Life 1.23 (RC3) now available
  174. Second Life adult content updates: Viewers, namechanges, grannies and grade-schoolers
  175. Second Life users offput by content-ratings test area
  176. Second Life's killer app? How about Linden Lab's killer app?
  177. Second Life "Homesteads" owners to save US$360
  178. What or who is Second Life's Avaline for?
  179. Second Life users disturbed by Comsys personnel
  180. Linden Lab expands Second Life traffic gaming policy
  181. Second Life 1.23 (RC2) now available
  182. Evolve your 3D avatar
  183. Second Life racks up 1 billion voice minutes last month. Linden Lab announces new ser
  184. How green was my virtual valley? Linden Lab pairs with Terremark
  185. Fox Mulder gets all up in your Second Life
  186. Second Life takes you to the moon (almost)
  187. Users weigh in on Second Life's upcoming content policies
  188. Second Life's Bay City to celebrate first birthday
  189. Adult content changes for Second Life part of a larger phased deployment
  190. Linden Lab's new traffic bot policy, one week on
  191. Is Congress the smoking gun behind Second Life's turnaround on adult content?
  192. The Daily Grind: What do you think of 'freemium' MMOs?
  193. Second Life 1.23 (RC1) now available
  194. Second Life pwns Gordon Freeman, Warhammer Online, others
  195. Taser International vs Linden Lab: Lawsuit dropped!
  196. The law's rough edges: Virtual goods and virtual environments
  197. Linden Lab talks Adult issues at Second Life press conference
  198. Second Life 1.23 (RC0) now available [updated]
  199. Linden Lab awards a pair of Linden Prizes
  200. Linden Lab's Tom Hale clarifies Q1 results
  201. What do Second Life's new content ratings actually mean?
  202. Linden Lab to take action against Second Life SEO bots
  203. Taser International vs Linden Lab: Crack Den crackdown
  204. Behind the Curtain: Playing in the sandbox
  205. Exposing human nature through virtual environments
  206. Second Life Q1 reporting shows growth, but the report itself is not so good
  207. The distance of romance: Is online romance possible?
  208. Upcoming viewer changes for Second Life adult content
  209. Massively talks with upbeat Second Life founder, Philip Rosedale
  210. The Daily Grind: How do you choose your MMOs?
  211. Infringers of Dune: Dune role-players shut down by Herbert Estate. Spice keeps flowin
  212. Linden Lab reportedly seeking EU data center
  213. Second Life in a box, now in preliminary beta
  214. Virtually leading the blind
  215. Felicia Day, Lewis and Parikh to appear in Second Life tomorrow
  216. Italian woman murdered by husband. Second Life blamed.
  217. April Fools' Day 09: Second Life users pull the other one
  218. Linden Lab's Second Life resident choice awards
  219. Linden Lab ramps up open source viewer program
  220. Imperial College London lets students play doctor in Second Life
  221. GDC09: How to avoid new legal pitfalls in virtual world design and policy
  222. Lab rearranges viewer development. Adults-only content trumps other work
  223. Linden Lab CFO departs
  224. Virtual Worlds worst practices in education: A practical example
  225. Virtual Worlds Best Practices in Education conference this weekend
  226. Second Life to lose group voting feature
  227. Give us more worlds, Linden Lab
  228. The Kaaos Effect launches in Second Life tomorrow
  229. IBM virtual environment regulars go beyond blogging with virtual conference
  230. Linden Lab's collective copyright conundrum
  231. Second Life sparkles on the iPhone
  232. World of Warcraft and Second Life are next, says Worlds.com CEO
  233. Linden Lab changes course for Second Life's mature content
  234. Second Life viewer 1.22 goes final
  235. Ambrose updates on Second Life grid initiatives
  236. Reuters opening new Second Life island?
  237. Reuters late to announce Second Life bureau closure
  238. Imprudence 1.1.0 RC2 available
  239. Linden Lab/IBM case-study on virtual-environment meetings
  240. Second Life 1.22 (RC10) now available
  241. Linden Lab launches a bunch of blogs
  242. Second Life's hype is dead (again)
  243. Linden Lab invites reports of viewer license violations
  244. MMOX standards at the 74th IETF
  245. Inner World launches a new magazine for Second Life
  246. Linden Lab taking action against land-cutters
  247. Linden Lab turning back the clock on the blog
  248. Linden Lab purges nearly a million inactive Second Life users
  249. Second Life 1.22 (RC9) now available
  250. Second Lifers raise funds for Australian fire victims