Filed under:
Fantasy,
EverQuest II,
Crafting,
Why You Should Be Playing
"Why you should be playing ..." is a freeform column from Massively.com intended to inform you about our favorite parts of our favorite games. We want you to know why we're playing them, so you can know what to play.
An accusation that gets leveled at MMOs a lot is that they're too violent. Most people who play videogames have sort of a laissez' faire attitude towards roughing up virtual baddies, and rightly so. It's all make-believe, after all. The problem is that this 'bonking out the baddies' gameplay is the bread and butter of the online gaming trope. All you do, in a lot of these games, is endlessly kill critters, bad guys, monsters, and demons for hours on end. Not only can it get repetitive, it's all a bit ... unseemly?
That's why I love the crafting in
EverQuest II (
EQ2) from SOE. It's an integrated system that gets you out of the killing fields and challenges you without putting you in a morally questionable situation. Read on for a quickie crafting system explanation and notes on why building things up can be a ton of fun.
Continue reading Why you should be playing EverQuest II: Crafting
Why you should be playing EverQuest II: Crafting originally appeared on
Massively on Thu, 04 Dec 2008 12:00:00 EST. Please see our
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