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Second Life,
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Virtual worlds

Linden Lab's unannounced SLim lightweight
Second Life client is available now. We grabbed it out of the starting gate and took it for a bit of a spin for an hour or so. It looks a great deal like Linden Lab needed some new feature or API in the SLS-1.24 server deployment to support this. As a result, preparation of the SLim software for release prior to an announcement at this year's Virtual Worlds -2008 conference in Los Angeles must have been awfully rushed.
We expected this to be the first purpose-designed client for
Second Life to come out of Linden Lab since the original in 2002, but actually ... it isn't. The
real story is rather more surprising.
SLim is a Vivox product and it connects to Vivox servers. Connection with
Second Life and its grid and servers is only very peripheral. How much involvement Linden Lab actually had with any of this is debatable.
The short version: It does a lot less than you'd hope, and setup of the whole show is far clunkier than you'd like. On with the show...
Are you a part of the most widely-known collaborative virtual environment or keeping a close eye on it? Massively's Second Life coverage keeps you in the loop. Continue reading Hands on: The Second Life SLim client is here
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