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Second Life,
Virtual worlds

While online economies can seem to be (and often are) fundamentally different from AFK economies, there's a key component that makes any online economy function in ways that are all-too-familiar.
That's us. You and me. People.
Whether bags of treasure fall out of dead rats, or the economy is reliant on texture artists, modelers and scripters, it's people that make online economies with fundamentally alien premises work in some very surprisingly quotidian ways.
Continue reading Five regrettably true things about online economies
Five regrettably true things about online economies originally appeared on
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