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Patches,
News items,
Second Life

Linden Lab is expected to roll out SLS1.24 (version 1.24 of the
Second Life server/simulator code) this coming week with both the new
Mono script-engine runtime and
Qarl Linden's new touch-position code. We're confident that you'll see announcements for those on Monday or Tuesday (the 18th or 19th) describing the update schedule through the course of the week. We wouldn't be surprised to see something of a media push accompanying it; that would be consistent with the way the new Lab is operating these days.
The Mono script-engine runtime increases the amount of memory available to new or recompiled LSL scripts (from 16K to 64K) -- though at the expense of increased memory consumption -- while also largely increasing the speed of them, especially for intensive calculations. Mono is, primarily, part of the platform stabilization project rather than a new feature for the sake of new features.
Are you a part of the most widely-known collaborative virtual environment or keeping a close eye on it? Massively's Second Life coverage keeps you in the loop. Continue reading New Second Life features due next week
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