Filed under:
Bugs,
Patches,
News items,
Second Life,
Virtual worlds

Continuing the attempts to further stabilize the new
Second Life server code, SLS-1.24.5 will be replaced with SLS-1.24.6 in the latter half of this week, Wednesday through Friday. There are also some signs that precursors to yet another revision, SLS-1.24.7 are already undergoing preliminary testing.
The version that is slated for deployment this week appears to be
build 96673, which is marked as containing fixes for two bugs - one of which was
supposed to have been fixed in SLS-1.24.5, and another which was
partially fixed in that release. Both bugs
impact scripts, as you might expect, and have impaired and disrupted a large quantity of post-mono user-generated content, sometimes in quite subtle ways.
Are you a part of the most widely-known collaborative virtual environment or keeping a close eye on it? Massively's Second Life coverage keeps you in the loop. Continue reading Second Life SLS-1.24.6 rolling out this week
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