Filed under:
World of Warcraft,
Fantasy,
Game mechanics,
MMO industry,
Quests,
PvE,
Opinion
At
GDC09, we got to talk with many people and listened to a variety of panels on all aspects of game design. But there was little doubt as to which panel attracted loads of attention -- the Jeff Kaplan panel on quest design in
World of Warcraft.
Warcraft has come extremely far in terms of their UI design and quest implementation since the game launched back in 2004. Just between 2007 and 2009, Kaplan revealed that over 8,570,222,436 quests have been completed, while the daily average was 16,641,409. With those numbers in place, it's safe to say that
World of Warcraft players are driven by their questing.
Kaplan's panel revealed a few tricks of the trade, as well as his beliefs regarding questing, so without further adieu let's get into the meat of his panel.
Gallery: GDC09: Spending time with the cruise director of Azeroth




Continue reading GDC09: Spending time with the cruise director of Azeroth
GDC09: Spending time with the cruise director of Azeroth originally appeared on
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