Filed under:
World of Warcraft,
Fantasy,
Culture,
News items
A new feature
over at The Escapist takes a look at the phenomenon of
World of Warcraft faction hostilities crossing over from the game into real life. Anyone who's played
Blizzard's MMO and has more than a couple of friends that do the same has probably experienced it: getting the evil eye for playing on the other side. The story itself is a strange travel through various
experiences of social rejection and
acceptance that are based primarily on whether or not people roll Alliance or Horde. It's things like this that make massively multiplayer online games so interesting to many fans of the genre. It wasn't until something as successful as
World of Warcraft came along that we've been able to see the pop-culture effects of the genre on the general populace.
We're just wondering how long it takes MTV to catch on and make a reality show where five Horde players have to share one house with five other Alliance players. What happens when people stop being nice
and start being nerdy?
A story of in-game animosity crossing from World of Warcraft to real life originally appeared on
Massively on Tue, 28 Oct 2008 17:00:00 EST. Please see our
terms for use of feeds.
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